Simtek Unreal Engine SDK Documentation
Connect your headset to your PC until you can see the output from SteamVR.
Put folder zy under Steam\steamapps\common\SteamVR\drivers, then restart SteamVR
Open SteamVR and navigate to Settings>Controllers>Manage trackers
Set the Tracker Role to LEFT FOOT and close the tab. The circle here could be either green or red. Then restart SteamVR
Before you can use SteamVR with UE4, you must set up the SteamVR interaction area. To do this, right-click on the SteamVR window and select the Run Room Setup and follow the on-screen directions to set up the SteamVR interaction area
Please refer to 1 - SteamVR Initial Setup step 6 of the SteamVR Unreal documentation page below if you encounter any errors in this section:
Steam VR Quick Start | Unreal Engine 4.27 Documentation | Epic Developer Community
Open Epic Games Launcher
Navigate to Library and select Launch on the top right corner. If you’ve installed multiple Unreal versions, select 4.27 or 4.26 to create the project
Set the project category as Games, then select Blank template
Under Projects Settings, enter your Project name, choose a save location
Click Create Project, and the Unreal project should start loading
Navigate to Edit>Plugins, and search for SteamVR in the search bar. Tick the Enabled box, then restart the project
Navigate to Edit>Project Settings, and scroll down to SteamVR. Select Regenerate Controller Bindings, then you should see a folder named SteamVRBindings under Config in your project folder.
If the folder does not appear, try the following alternatives:
1) play the level in VR mode
2) call the Enable HMD node in the level blueprint then play the level in VR mode
3) search for VR under Edit>Project Settings, and tick the Start in VR box, then play the level in VR mode
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