Simtek Unreal Engine SDK Documentation
Merge the file steamvr_manifest.json provided with [ProjectName]\Config\SteamVRBindings\steamvr_manifest.json of your UE project, field by field
Put the file zy_tracker.json provided under [ProjectName]\Config\SteamVRBindings
Restart the UE project
Open the SteamVR Status tab and navigate to Devices>Controller Settings, and click Show Binding UI
Select the UE project you are working on, then the following window should pop up. Click Oculus Touch Controller under Current Controller
Change the current controller to Zy_Tracker
Click Edit on the Zy_Tracker tab under Current Binding
Select Poses, and change Pose Action to Pose
Close the tab and select Haptics, then change to Haptic
Your bindings should look like this
Close the tab and select Replace Default Binding in the lower right corner, then click save. This should finish the configuration
Please refer to the Binding Actions section of the SteamVR Unity plugin documentation page below if you encounter any errors in this section:
Overview | SteamVR Unity Plugin
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